Demo Launch


And it's out. In very basic form. 

My plans originally were to work on better art to allow for more varied activities, work on the timers for slightly more active play, and of course, work on the voice for better understanding. 

In addition to thirst, hunger, and boredom, I wanted to add in other meters, such as social needs, training, and events (such as other animals visiting) 

But as it stands now, it's not that. It may get rolled into the Raccoon Cult Series. I may choose to add other animals and make it a pet simulator. I am not sure yet. 


Thing I struggled most with: For this one, really settling on an idea. 
Thing I am most proud of: 
Oddly enough, I like the atmosphere. It needs a lot of work, but it's something I'd to to improve. 

Files

raccoonpet.zip Play in browser
Jun 01, 2022

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